RT Journal Article T1 Analysis of the impact of using a gamified App for spanish spelling practice in primary education A1 Vázquez Cano, Esteban A1 Fombona Cadavieco, Javier A1 Morales Cevallos, María Belén A1 López Meneses, Eloy K1 Gamification K1 Spelling Instruction K1 Mobile Learning K1 Primary Education K1 EducationalTechnology AB This study evaluates the impact of GAUBI, a gamified app designed for Spanish spellingpractice in primary education, using a quasi-experimental pretest-posttest design with 114 fourth-grade students. Participants were divided into three groups: traditional methods (control group),app use in classrooms (experimental group 1), and app use at home (experimental group 2). The appfeatured levels of arcade, research, and interactive fiction gameplay, scaling cognitive challenges toenhance learning. The intervention spanned three weeks, with participants engaging in structuredapp-based or traditional spelling exercises. Results showed that the group using the app at homeachieved significantly higher spelling accuracy than those using traditional methods or app-onlyclassroom approaches. Statistical analyses confirmed the superior effectiveness of home-based appuse. The Binomial Effect Size Display highlighted notable improvements in specific spellingcategories, such as complex letter combinations and accent rules. Discussion centered on thebenefits of integrating gamification and ubiquitous learning tools in education, emphasizing theapp’s adaptability and immediate feedback, which encouraged independent learning and sustainedmotivation. The study advocates for blending traditional and gamified approaches to fostercomprehensive spelling competence, supporting educators with analytics-driven insights. Theresearch underscores the app's potential to address broader curricular goals, including sustainabledevelopment objectives PB Universidad de Extremadura YR 2025 FD 2025-01-02 LK https://hdl.handle.net/10433/22348 UL https://hdl.handle.net/10433/22348 LA en NO Análisis del impacto del uso de una aplicación gamificada para la práctica de la ortografía en español en Educación Primaria. (2025). Revista Latinoamericana De Tecnología Educativa - RELATEC, 24(1), 9-28. https://doi.org/10.17398/1695-288X.24.1.9 NO This work has been developed within the framework of the «Proof of Concept» Project entitled: «GAUBI-ORTO. Evaluation of a digital model and application for sustainable, ubiquitous and gamified learning of Spanish spelling in Primary Education» (PDC2022- 133185-I00). State Program to Promote Scientific-Technical Research and its Transfer, of the State Plan for Scientific and Technical Research and Innovation. Ministry of Science and Innovation (Spain). Funded by the European Union-Next Generation EU. NO Departamento de Educación y Psicología Social. Universidad Pablo de Olavide DS RIO RD Apr 23, 2026