Publication:
Using UML to Model Educational Games

dc.contributor.authorPrieto de Lope, Rafael A.
dc.contributor.authorMedina Medina, Nuria
dc.date.accessioned2025-02-03T12:21:44Z
dc.date.available2025-02-03T12:21:44Z
dc.date.issued2016
dc.description.abstractThere has been a constant increase in the number of serious games. In recent years, they have become extremely important within the scientific community and their repercussions on industry have been reflected in exponential growth in terms of their economic impact. The term serious game covers an extremely wide range of video games all with very different purposes and with many different areas of application. One of the most prolific areas is the field of education and many research papers have highlighted the benefits of video games in the classroom. Despite the complexity of educational game development, however, mainly because of the communication difficulties that exist between the technical team and the teaching team, very little research has been conducted to find a suitable design language for both parties. This article proposes the use of formall software planning within the educational games community, concretely an adaptation of UML (Unified Modeling Language) to educational games. This proposal is illustrated with a graphic adventure that the authors are developing to help second grade primary school students with their reading comprehension.
dc.description.sponsorshipDepartamento de Deporte e Informática
dc.format.mimetypeapplication/pdf
dc.identifier.citation2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES) (pp. 1-4). IEEE
dc.identifier.doi10.1109/VS-GAMES.2016.7590373
dc.identifier.urihttps://hdl.handle.net/10433/23076
dc.language.isoen
dc.publisherIEEE
dc.rights.accessRightsrestricted access
dc.subjectGames
dc.subjectUnified modeling language
dc.subjectProposals
dc.subjectEducation
dc.subjectAvatars
dc.subjectSoftware
dc.subjectAdaptation models
dc.titleUsing UML to Model Educational Games
dc.typeconference output
dc.type.hasVersionVoR
dspace.entity.typePublication
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relation.isAuthorOfPublication.latestForDiscoveryf0cbf337-5ca1-4243-8bee-c7cf9cc1931f

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